Materialisation vs dematerialisation (what characteristics lead to one over the other)
Materialisation: materialisation sound indices – how much material put into the visual image): an abundance (high MSI)
dematerialisation: the sound is off, metaphorically why it is silent or blurted out, mere over the image): scarci
Synchresis (Sound design principle: as long as we hear is in perfect alignment, gesture of the sound to exaggerate and more weight) meaningful authentic vs decorative
Empathetic (happy) vs unempathetic (disturb) music (what and how the audience’s respond expected to be)
“It is unempathetic because it does not match, it is perfectly aligned with the”
Materialising Sound Indices:
the “materialise”or “dematerialise” the sound of moving images (by adding materiality to the objects and depth to the diegesis.
can lead to a perception of the characters and story as ethereal, abstract and fluid
e.g a boy will have less sound indices than a man when stepping on wood
it is the weight
the concrete materiality of sound production in film space (sound details that cause us to feel the material conditions of sounds source and refer to the concrete process of sound’s production
the substance causing the sound
the way the sound is produced (by friction?)
According to Chion, MSI are the details in sound that supply information about its concrete materiality and production and which cause us to “feel” the material conditions of the sound’s source.
The number of MSI’s provided by a sound often depends on the quality of the sound recording. For example, a high-quality sound recording carries a higher number of MSI’s compared to dull sound recordings.
a visual to make it feel more authentic
may have more defined or have higher frequencies. This makes the audio-visual relationship feel more real.
in some cases, there may be no sound effects at all
could be a lower quality recording, which sounds muffled or smeared
can result in an ethereal, abstract, fluid or dreamlike scene
is sound (music or sound effects) whose mood matches the mood of the present action or scene.
e.g a sad song is played during a depressing scene
this type of sound can enhance the tone of the scene. It spices up the character’s inner feeling, creating more depth and meaning to the scene.
acts the opposite way, sound that contrast and exhibit of the scene
e.g a happy song is played during a depressing scene
usually this type of sound works in horror films, it enhance a sense of tragic apathy and insignificance as when a radio continues to play a happy tune when a character dies as if nothing has happened.
Audiovisual (sound and visual compotent):
using both sight and sound, typically in the form of images and reorded speech or music
sfthe presenter provides the audio by speaking, and supplements it with a series of images projected onto a screen, either from a slide projector or from a computer concted to a projector using presentation software
web streaming, video conferecning, live broadcast
speakers, LED dance flloors, projector.
method of obscuring the content of a transmission
used in public service radio, cordless telephones
– method of obscuring the content of a transmission
used in public service radio, cordless telephones
dialogue that are recorded in loops, re-perform each line to match the wording and lip movements. Looping involved recording an actor who spoke lines in sync to “loops” of the image to match.
over the physical of the scene. The soundtrack reflects the mood of the story and the characters’ feelings
a sense of tension, like almost crushed by the car. The sound of the screeching of the car can influence emotionally.
Internal Logic: out of the situation (feeling sad after someone died, the sound dies by the characters; feelings, perceptions or behaviours)
External logic: discontinuity as non diegetic interventions (sudden changes of tempo, breaks)
Circumflex model of emotion
put in the quadrant
arousel vs valence
how pitch, rhythm, tempo, timber affect emotion?
Vertical axis – arousal (incremental)
Horizontal axis – valence (binary – negative to positive)
Diegetic vs non diegetic
diegetic: the world of film
non-diegetic: outside the world of film (score)
Difference between Score vs sound design
score: the musical background sound (score to synchronise group emotions, to act as a narrative guide throughout the journey. Music can change perspective, emotion, perception of time)
Huron’s misattribution: mindful
physical, structural, psychological uses of music
anchorage – meaning :wards off the terror of uncertain signs – we are terrified that are not that clear (e.g Darth Vader scene) – horror can play messy relationships) – unempathetic (feels like fitting in but cannot)
suture – structure: smooths out – or over – the mechanics of the film’s construction) – more cohesive
The roles of agendas of the score: (score driving emotional perception)
to clarify or express the idea (anchorage)
to describe or generate emotion (anchorage)
to articulate/disguise structure (suture)
accelerate or decelerate pace (structure)
delineate gore /project a tone
simply engage/motivate an audience
it feels like it is telling the story (we are being told something)
Local vs Global considerations:
local: what a scene needs)
Global: what the film needs)
Earned Rights considerations:
you need to make the audience feel something first to the situation or problem before putting the score or sound designs
If you put the score or sound designs first, its gonna be any helps.
Sound Design Breakdown: (soundtracks)
Atmosphere (ambience): the sound of restaurant, wind effect (noises of the environment
Foley: post production sound effect and are laid manually
FX: sound like sci fi (lightsaber, can be edited)
dialogue: the speech of the characters (if the audience cannot hear, there will be no content, make sure the communication is good)
Herzfeld: humour through dynamic range, constructive valence, incongruity, spatiotemporal disjunct
Pixar: humour by thwarting pops/dramatic trajectories
The triangle: good fast cheap
Costs and benefits of vocational choices: creative freedom/satisfaction vs money